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Pac-Man Trivia Quiz: Test Your Arcade Knowledge Now!

Ready for arcade game trivia? Conquer the Pacman quiz today!

Difficulty: Moderate
2-5mins
Learning OutcomesCheat Sheet
Paper art Pac-Man maze scene with Pac-Man and ghosts above quiz callout text on sky blue background

Ready to prove you're the ultimate maze-chomping champion? Our free pacman test is your ticket to pixelated glory! Designed for long-time arcade warriors and nostalgic newcomers alike, this pacman trivia quiz will challenge your knowledge of cherries, ghosts, and high-score tactics. Discover fun facts about your favorite pacman character and brush up on insider tips by diving into arcade game trivia . Track your score, compare with friends, and see if you truly master the classic arcade game quiz. Let's power up your gameplay mojo - start the pacman quiz now and chase that perfect run!

In what year was the original Pac-Man arcade game released?
1980
1978
1984
1982
Pac-Man debuted in Japan on May 22, 1980 before reaching North America later that year. It was a groundbreaking title released by Namco. Its success led to numerous sequels and merchandise. https://en.wikipedia.org/wiki/Pac-Man
Which company developed the original Pac-Man arcade game?
Nintendo
Sega
Namco
Taito
Pac-Man was created and released by Namco in 1980. Namco's development team was led by Toru Iwatani. The game became one of the highest-grossing arcade titles. https://www.namco.co.jp/
How many ghosts chase Pac-Man in the original game?
3
5
6
4
The original Pac-Man features four ghosts - Blinky, Pinky, Inky, and Clyde. Each ghost has distinct AI behavior. Their design defines the core challenge of evading capture. https://en.wikipedia.org/wiki/Pac-Man_characters
Which of these is NOT one of the ghosts in Pac-Man?
Blinky
Inky
Marty
Pinky
The four ghosts are Blinky, Pinky, Inky, and Clyde. Marty is not a character in Pac-Man. Clyde is sometimes called 'Pokey' but never Marty. https://en.wikipedia.org/wiki/Pac-Man_characters
What is the primary objective of Pac-Man in the maze?
Build walls
Collect treasure
Eat all pellets
Rescue hostages
Pac-Man's main goal is to navigate the maze and consume all the small pellets. Clearing the board advances the player to the next level. Special items and fruits provide bonus points along the way. https://en.wikipedia.org/wiki/Pac-Man
What effect does eating a power pellet have on the ghosts?
Makes them invisible
Slows down the maze timer
Turns them blue and vulnerable
Removes walls
Power pellets temporarily turn the ghosts blue, making them edible by Pac-Man. This frightened mode reverses the hunter/hunted dynamic. Each ghost eaten yields increasing points. https://en.wikipedia.org/wiki/Pac-Man#Gameplay
Which bonus item appears in the maze to award extra points?
Gold key
Stars
Fruits
Diamonds
Various fruit icons appear near the maze's center once a certain number of pellets are consumed. These grant bonus points, increasing with each level. Common fruits include cherries, strawberries, and apples. https://en.wikipedia.org/wiki/Pac-Man#Bonus_items
What shape is the maze in the original Pac-Man?
Rectangular
Circular
Triangular
Hexagonal
The Pac-Man maze is a rectangular grid with tunnels linking its sides. Its design ensures continuous movement and strategic ghost avoidance. Different patterns of walls shape the challenge. https://en.wikipedia.org/wiki/Pac-Man#Maze
What is the name of the red ghost in Pac-Man?
Inky
Blinky
Clyde
Pinky
The red ghost is named Blinky, also nicknamed Shadow. He is the most aggressive chaser of Pac-Man. His behavior intensifies as more pellets are eaten. https://en.wikipedia.org/wiki/Pac-Man_characters
Which bonus fruit appears at level 2 of the original Pac-Man?
Banana
Strawberry
Apple
Cherries
Cherries appear on level 1; strawberries appear on level 2 as the next bonus item. Each successive level features different fruit for bonus points. https://strategywiki.org/wiki/Pac-Man/Bonus_items
What happens when Pac-Man eats all pellets in the maze?
Ghosts regenerate
Game ends
Power pellets vanish
Next level begins
Clearing the maze of pellets transitions the game to the next stage. Levels increase in speed and difficulty. This cycle continues until a kill screen is reached. https://en.wikipedia.org/wiki/Pac-Man#Gameplay
Which ghost is programmed to ambush Pac-Man's path by predicting its direction?
Pinky
Clyde
Inky
Blinky
Pinky attempts to position itself in front of Pac-Man by targeting four tiles ahead of his current direction. This ambush strategy makes her behavior tricky. https://gameinternals.com/understanding-pac-man-ghost-behavior/
On which home console did Pac-Man first launch officially outside arcades?
Intellivision
NES
Sega Master System
Atari 2600
Pac-Man was ported to the Atari 2600 in 1982, becoming one of the best-selling games on that platform. Though poorly received for performance, it reached a wide home audience. https://en.wikipedia.org/wiki/Pac-Man_(Atari_2600)
What is the infamous level 256 in Pac-Man known for?
Screen split glitch
Infinite fruit bonus
Ghost immunity
Invisible maze
Level 256 triggers a bug that splits the screen with garbled characters on one side, making it impossible to complete. This is called the kill screen. https://en.wikipedia.org/wiki/Kill_screen
Which fruit grants the highest bonus points in the original Pac-Man?
Cherry
Bell
Key
Key (at level 7+)
The key appears starting on level 7 and yields 5,000 points, the highest of the standard bonus items. Earlier fruits grant fewer points. https://strategywiki.org/wiki/Pac-Man/Bonus_items
Which ghost targets Pac-Man's exact tile coordinates in chase mode?
Pinky
Blinky
Inky
Clyde
Blinky directly targets Pac-Man's current location, making him the most aggressive. His speed increases as more pellets are eaten. This direct chase contrasts with others' indirect strategies. https://gameinternals.com/understanding-pac-man-ghost-behavior/
What is the maximum number of points possible from ghosts after eating a single power pellet and four ghosts?
3,000
3,600
3,200
1,000
Ghosts yield 200, 400, 800, and 1600 points when eaten consecutively, totaling 3,200. This doubling pattern is key for high scores. https://strategywiki.org/wiki/Pac-Man/Scoring
Which level causes the infamous 'kill screen' glitch in Pac-Man?
Level 99
Level 100
Level 256
Level 127
The kill screen occurs on level 256 due to an integer overflow in level counter code. One half of the screen is rendered normally; the other half is corrupted. Players cannot clear this stage. https://en.wikipedia.org/wiki/Kill_screen
During scatter mode, which corner of the maze does Inky target?
Top-right
Bottom-left
Top-left
Bottom-right
In scatter mode, each ghost heads to a corner: Inky's is the bottom-right. This pattern repeats in each scatter interval. https://gameinternals.com/understanding-pac-man-ghost-behavior/
Who designed Pac-Man's iconic maze and characters?
Hiroshi Yamauchi
Gunpei Yokoi
Toru Iwatani
Shigeru Miyamoto
Toru Iwatani, a Namco designer, created Pac-Man's maze and characters as a departure from shooting games. His vision focused on a nonviolent arcade experience. https://en.wikipedia.org/wiki/Toru_Iwatani
Which theme plays during the intermission animations between levels?
Ghost Theme
Arcade Tune
Pac-Man Theme
Fruit Theme
The upbeat Pac-Man Theme plays during short intermission cartoons showing Pac-Man chasing ghosts or eating fruits. These add character and humor. https://www.youtube.com/watch?v=3eGgTDSVPKY
What is the highest maze speed level in the original Pac-Man?
Level 21
Level 23
Level 20
Level 22
Maze speed increases each level until level 21, where maximum speed is reached. After that, speed does not increase further. https://strategywiki.org/wiki/Pac-Man/Strategy#Level_Differences
Which ghost uses a random target tile within the maze when frightened by a power pellet?
Clyde
Pinky
Blinky
Inky
When frightened, Clyde targets a random location in the maze rather than Pac-Man. This randomness makes his behavior unpredictable in frightened mode. https://gameinternals.com/understanding-pac-man-ghost-behavior/
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Study Outcomes

  1. Analyze Ghost Behavior -

    Learn how each ghost (Blinky, Pinky, Inky, and Clyde) moves through the maze and what triggers their chase or scatter modes.

  2. Apply Power Pellet Strategies -

    Discover when to use power pellets for maximum effect, including timing escapes and chasing vulnerable ghosts.

  3. Execute High-Score Tactics -

    Master point-boosting techniques like ghost chaining and fruit collection to boost your score on every level.

  4. Recognize Level Progression Patterns -

    Understand how maze layouts and difficulty ramp up across levels to stay one step ahead of the game.

  5. Recall Classic Pacman Trivia -

    Test your knowledge of Pac-Man's history, from its 1980 release to famous world-record runs.

  6. Evaluate Your Pacman Test Performance -

    Track your quiz results to identify strengths and gaps, then refine your arcade skills for higher scores.

Cheat Sheet

  1. Ghost AI Behavioral Patterns -

    Pac-Man's four ghosts follow deterministic algorithms defined in a classic study at MIT Media Lab, cycling through Scatter, Chase, Frightened, and Eaten modes. Blinky directly chases Pac-Man, Pinky ambushes four tiles ahead, Inky computes a vector based on Blinky and Pac-Man, and Clyde alternates chase with scatter within eight tiles. Mastering these patterns boosts your confidence in anticipating their moves and avoiding in-game peril!

  2. Scoring Mechanics and Formulas -

    Each small dot is worth 10 points, an energizer 50 points, and fruits range from 100 to 5,000 points per the level defined by Namco's official manual. Chasing ghosts after an energizer yields 200, 400, 800, and 1,600 points in sequential order, following a simple geometric progression 200×2^(n−1) for the nth ghost. Knowing these values helps you plan risk vs reward and rake in those big scores with ease!

  3. Fruit Bonus Progression -

    Levels award different fruit icons with set values: Cherry (100), Strawberry (300), Orange (500), followed by Apple, Melon, Galaxian, Bell, and Key topping at 5,000 points, as traced in Namco's Level Data Archives. Mnemonic trick "C-SO-AMB-G-BK" helps recall the sequence by taking the first letter of each fruit in order. Use this catchy code to ensure you never miss a juicy bonus!

  4. High-Score Navigation Patterns -

    Speedrunners and competitive players master fixed maze patterns like "The Tuck" or "Corner-Guard" that optimize dot clearance while minimizing ghost encounters, documented in Twin Galaxies archives. Practicing these routes ensures consistent lives and maximizes bonus rounds, with video analysis available in the Digital Arcade Research Library. Drill these paths and you'll see your high scores soar!

  5. Manhattan Distance Pathfinding -

    Ghosts choose turns based on the smallest Manhattan distance D=|xg−xp|+|yg−yp| to their target tile, a concept explained in numerous AI textbooks and corroborated by a 1984 IEEE paper on Pac-Man algorithms. Understanding this grid-based distance formula helps predict ghost movements at junctions. Armed with this insight, you can plan escape routes and confidently navigate the maze!

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