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Practice Quiz: Graphing Quadratic Functions
Test your graphing skills through guided practice
Study Outcomes
- Analyze the structure of quadratic functions and identify components such as the vertex, axis of symmetry, and intercepts.
- Apply transformations to graph quadratic functions, including shifts and reflections.
- Interpret the effects of coefficient changes on the shape and orientation of quadratic graphs.
- Synthesize information from graphs to solve problems involving quadratic equations.
Graphing Quadratic Functions Practice Cheat Sheet
- Standard Form - Every quadratic starts life as f(x) = ax² + bx + c, where a, b, and c are your magic ingredients. Knowing this form helps you instantly spot whether your parabola smiles (opens up) or frowns (opens down) and how "wide" or "skinny" it looks. OpenStax Algebra & Trig openstax.org
- Vertex Formula - The vertex is the "peak" or "valley" of your parabola, and you find it with x = - b/(2a). Plug that back into f(x) to get the y-coordinate, and voilà - you've got the turning point! It's like plotting the highest jump or the deepest dip. OpenStax Algebra & Trig openstax.org
- Axis of Symmetry - Draw the vertical line x = - b/(2a) through your vertex, and you've split the parabola into two perfect mirror images. Think of it as your graph's runway centerline - everything on one side matches the other. Perfect symmetry makes sketching a breeze! OpenStax Algebra & Trig openstax.org
- Opening Direction - If a > 0, your parabola opens upward (happy face!), and if a < 0, it opens downward (sad face!). That little coefficient a is your "mood ring" for quadratics - flip it, and the graph flips. It's a quick mood check before you start plotting. OpenStax Algebra & Trig openstax.org
- Y‑Intercept - Set x = 0 in f(x) = ax² + bx + c, and you get f(0) = c, which is where the graph hits the y-axis. It's like plotting your starting point - ground zero for all those lovely curves. Pin it down first to anchor your sketch! OpenStax Algebra & Trig openstax.org
- X‑Intercepts (Roots) - Solve ax² + bx + c = 0 by factoring, completing the square, or using x = [ - b ± √(b² - 4ac)] / (2a). Those solutions are exactly where your parabola crosses the x-axis - perfect touchdown points! Roots reveal all the real-world intersection action. OpenStax Algebra & Trig openstax.org
- Vertex Form - Rewrite f(x) as a(x - h)² + k, where (h, k) is your vertex. This form is like tuning into the graph's broadcast - shifts and stretches jump off the page. Perfect for quick sketching or translating parabolas around the plane! OpenStax Algebra & Trig openstax.org
- Domain & Range - Quadratics live on all real x-values (domain = ( - ∞, ∞)). Their range depends on whether they open up [k, ∞) or down ( - ∞, k], with k from your vertex. It's like setting the stage: unlimited run for x, and y has a starting block at the vertex! OpenStax Algebra & Trig openstax.org
- Graphical Symmetry - Every point on one side of x = - b/(2a) has a twin on the other side with the same y-value. Imagine folding the paper in half along the axis of symmetry and watching the two halves line up perfectly. It's graph origami in action! OpenStax Algebra & Trig openstax.org
- Graphing Steps - Plot your vertex, draw the axis of symmetry, mark intercepts, then connect the dots with a smooth curve. Think of it as a 4‑step choreography for your parabola: locate, mirror, cross, and curve! Soon you'll be sketching like a graph wizard. OpenStax Algebra & Trig openstax.org